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    Home » Nathan Blackwell Talks About the Future of VOYAGE TREKKERS [Interview]
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    Nathan Blackwell Talks About the Future of VOYAGE TREKKERS [Interview]

    Maurice MitchellBy Maurice MitchellJune 12, 2013Updated:May 16, 20236 Comments14 Mins Read
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    Voyage Trekkers (2013) From
    left to right: Lieutenant Rena (Gabrielle Van Buren), Captain Sunstrike
    (Adam Rini), Nathan Blackwell, and Lt. Commander Powell (Logan
    Blackwell)

    Nathan Blackwell tells us why being the worst crew in the galaxy is a
    good thing. Voyage Trekkers
    is in its second session and I caught up with Nathan Blackwell, the
    show’s creator, and asked him what’s in store for the intrepid crew.

    He told me about how season two is different from season one, the challenges of producing in Arizona and the 

    MM: First, what’s the biggest change between the first and second
    season of Voyage Trekkers?

    Nathan Blackwell: I think the biggest change between season one and
    season two is how much we wanted to cram into what is that short little
    span of what a web series episode is. We tried to put in a lot more
    time
    filming each episode. There’s not nearly enough time of course. And
    then just bring the full weight of our “A Game” it’s also the writing
    as well. The storytelling that we’ve had to do. People can be impressed
    by your production design, but ultimately what it comes down to is
    choosing to tell the characters in a strong way.

    “People can be impressed
    by your production design, but ultimately what it comes down to is
    choosing to tell the characters in a strong way.”

    In season one the episodes were
    very situation dependent, Like, oh they’re trying to get  through
    the door, or they’re sneaking into a bad guy base.

    What the characters
    did was based on the situation, and I think in season two the
    characters themselves are creating the humor.

    So we’ve decided to tell bigger stories, but now they’re driven more by
    the characters themselves.

    I think the first episode of season two is, in some ways, kind of us
    announcing how the season is different that we wanted to introduce more
    characters, tell more of their story and actually visit them in their
    work every day is on their ship. Even though there are still a lot of
    episodic stories in season two, that’s where we start of it where were
    going to end. I think that the audience will find that this season
    starts gradually moving back to where we begin with episode one of
    season two: With them on their ship and the characters creating the
    comedy from their own behavior.

    MM: I got to talk to you a bit at the
    Phoenix Comicon? What was your experience with the con this
    year?

    NB: It was great experience. We won “Best Web-series and “Best in
    Arizona.” So, we were really happy with that.

    The panel was a great experience. Even though we kind of had a
    technical snafu at the very beginning, we were able to kind of get over
    it and introduce it to a lot of new people.

    I was surprised we had a huge turn out of 160 people and about half of
    them had never seen the show. They were just interested in it. They saw
    it in the program or they’d seen it at the booth, which were sharing
    with the steampunk web series Mantecoza
    ,
    and wanted to kind of check out the show. It was a really great
    experience. It was a lot of fun.

    MM: How important are the fans to you
    and your group?

    NB: It’s hugely important. I was talking about how making a web series
    is like driving a train and then you’ve got to kind of stoke the fire
    of not only the production but the promotion and the fan interaction. I
    thought we did a really good job between season one and season two.

    “Those
    superfans are so important to a web series, or anything, because
    they’re
    actively promoting your project for you.”

    We’re able to continually engage with the audience and bring out
    kind of like new things. For example, the novella Voyage
    Trekkers: Gambit of Chance
    , the
    radio
    play and then a fan fiction contest. That way, even though we didn’t
    have new episodes coming out, our fan base was continually active
    instead of dying out.

    I’ve seen this with other web series where they have these long periods
    where the episodes aren’t coming out. You can sense the cooling of the
    energy around the project. You can
    sense people aren’t engaged anymore with the show.

    And so, when
    were able to continually interact and talk and post things with our
    fans, when season two came out it was primed for everyone to get
    involved on that first day.

    MM: Were the novella and radio plays always part of the
    plan?

    NB: Our original ambition was always just to do a couple of episodes
    for fun and move onto other projects, but it became so much fun that we
    kept doing more. With the radio play and novella we had originally
    created those things because we wanted to. We thought it was a lot of
    fun, but we were also trying to make a lot of new fans by using this
    kind of like special feature projects.

    However it didn’t actually work out
    the way we thought it would by bringing in new fans. Instead it was
    actually really successful in keeping our existing fan base engaged and
    excited. It kind of cultivated especially our superfans which are the
    fans who take in anything in our world, who tell all their friends
    about the show and who like and comment on all your videos. Those
    superfans are so important to a web series, or anything, because
    they’re
    actively promoting your project for you.

    MM: So, where did the novella come
    from?

    NB: Well, that was a situation where you use what you have.
    The co-creator of Voyage Trekkers,
    Craig Curtis, is actually an author.
    He writes novels and he was game to write a novella in between his epic fantasy
    novels.

    He just came out with one Elefante
    Bianco
    ,
    which is a sequel to The
    Other Side of the Gate
    . We had a novelist on our
    team. It was an exciting way to tell a longer story
    that also kind pf introduced a lot of characters that we knew would
    appear in season two before they actually appeared in season two. It
    kind of reminded me of when they would come out with the Star Wars novel
    before the movie came out. And a way for the fans
    who wanted to dig deeper into the universe to actually find out more
    about the ship and the crew.

    Also, we come up with a lot of ideas and characters
    that we’re not always able to squeeze into a four or five minute
    episode, so it was a way to introduce some things with a longer form of
    storytelling

    MM: Will there be any more books?

    NB: I would say that would be really cool, but it depends on how many
    people have downloaded it. I don’t know if we have those numbers yet.
    The problem with Amazon is that they only post their numbers quarterly,
    so we have to wait a couple of months before we get those numbers back
    from the kindle. I think that as our fan base grows our people will dig
    the novellas or like the radio plays. It’s always going to be a smaller
    percentage than your entire fan base.

    I would love it if we were able to do more novellas. It’s definitely
    limiting when you can only show so much because of your budget or
    because of how short your episodes are. So we’re always chomping at the
    bit to find a way to tell more Voyage
    Trekkers.

    MM: Do you guys have a “Show bible”
    that you reference? Is it an actual book or something in your head?

    NB: It’s half and half. People keep asking if we have something like
    that. We’ve kind of made an occasional attempt to update a Word
    document that has what the tech is called and what certain planets are
    called,  but no.

    MM: While your special effects have
    always boon good, it seems like this season they’ve gone to a new
    level. Is it because you got more funding or more resources?

    NB: We have spent zero dollars on visual effects in
    season one and two.

    The thing that’s cost a lot of money was building
    the bridge set. That was hugely expensive and in terms of time.

    In
    terms of the visual effects for season two, we had a fan from Australia
    come forward to us and said he wanted to be part of the project and
    he’s been doing all of our CGI ship effects, which have been awesome.
    It was the case of someone who saw the first season and really dug it
    and they had a real talent of making these effects. SIGIL FX has been
    great and we’ve been so pleased with the work. He’s been a real asset
    to the project.

    MM: Now that Voyage Trekkers is an
    established part of the Arizona community are there plans to expand
    outside of Arizona?

    NB: It definitely is still more centralized in Phoenix in terms of our
    fan
    base and mainly because of the value of face-to-face interaction. We’ve
    made a lot of fans from the Phoenix Comicon who came by our booth and
    met us who were able to ask questions and have that human connection
    with us. Obviously we’re only able to bring our full weight to our
    home town comic con.

    It’s just so much more expensive if we have to get
    plane tickets and hotels and things like that. And I really wish that
    we had more money to do San Diego Comic-Con, Dragon*Con, Gen Con and
    all
    these other conventions. But, I think as season one has been out for a
    while now, that we’ve been getting more and more fans via social media.
    Things like Facebook and social media type and YouTube as well. And
    when we get articles on websites that’ll bring in other fans from
    around the United States and the world.

    MM: Speaking of social media, I saw
    you got a tweet comparing Voyage
    Trekkers
    to Galaxy Quest!

    We had gotten a tweet from Saturday Night Live Weekend Update. They’re
    Twitter feed plugged us and it was such a crazy and abstract
    experience.

    “If you enjoy the movie Galaxy Quest, you’ll love this hilarious Voyage Trekkers web series.” – The Official Twitter for SNL’s Weekend Update

    I don’t know how they found out about the show, but I’m
    sure it was some intern that came across it and dug it. But also
    because it got hardly any views from that. It was really abstract in a
    lot of ways. That was so cool though.

    MM: You said last time we talked that
    you’ve been a filmmaker since High School. How has your experience with
    Voyage Trekkers changed your view of being a director
    ?

    Well, the world is changing in what you can do and more and more of it
    is going to be online. I was in film school before there was YouTube,
    and I remember being kind of in a self-enclosed vacuum in terms of the
    film-making society of just having seen what film festivals or short
    films that I could physically go to or see on TV.

    Now that you can
    see stuff online, everything is so much more visually interesting and
    sophisticated. It really kind of opens up todays filmmakers to what
    people all over the world are doing.

    Its kind of a peer-to-peer experience. You were always able to see what
    feature filmmakers were doing, but
    you were never able to see what other film students are doing or people
    your age. And with social media, you’re able to see who these people
    are and
    sometimes blog about what they do. It’s really been eye opening in
    terms
    of that.

    In terms of being a film maker in Phoenix its still very difficult if
    you’re trying to make a living in terms off web series or feature
    films.

    There are actually other cities that you wouldn’t
    necessarily think you can have an easier time and a lot of these cities
    or states that have tax breaks. But I think as the web and TV start
    merging together that there will be more opportunities to
    remain independent and to actually generate a career out of it. That
    you can decentralize a lot of production. Because there’s a lot of
    people in Phoenix who are great at film-making. It’s just that if
    you’re good at certain crafts like lighting or photography or being a
    grip, then it makes sense to go where the work is. Which is LA.

    “I think as the web and TV start merging together that there will be
    more opportunities to remain independent and to actually generate a
    career out of it.”

    It’s tougher for me as a writer/ director to go to LA without something
    in my hand because I don’t have a skill.
    It’s just tougher. Because, effectively, the director is the boss. I’ve
    always
    been a little weird about not taking the scenic route. It also kind
    of frustrated me.

    I would have loved to have paid my dues for ten years
    doing assistant directors stuff or other kind of things in L.A. to
    where I would get the opportunity to know more people to network in
    L.A.
    and then to direct feature films there. However, I always found that
    incredibly boring.

    I just wanted to tell stories, for better or for
    worse, but things have gotten so much easier to get the work out there
    thanks to the Internet.

    MM: Thanks for the interview Nathan!

    About Voyage Trekkers

    Voyage Trekkers is a comedy
    web series described as following “the worst starship crew in the
    Galactic Union.” Lead by the charismatic but self-centered Captain
    Sunstrike (Adam Rini), with the help of the unfazed first officer
    Commander Powell (Logan Blackwell), and the exasperated Doctor Rena
    (Gabrielle Van Buren), they seek to climb their way up the space
    adventure ladder.

    Created by Nathan Blackwell and Craig Michael Curtis, the show is
    produced by their production company Squishy Studios and Executive
    Producer Tray Goodman’s Goodman Creative Minds Media.  Based in
    Phoenix, Arizona, Season One began production in December 2010 and
    premiered in July of 2011.  Season Two started production in
    February
    2012, but was spread throughout the year as they tackled the ambitious
    undertaking of building a physical bridge set for the crew.
     Season Two
    will premiere with weekly episodes starting in May 2013.

    “The show is truly a labor of love and it’s our comedic love
    letter to
    the sci-fi genre.” said Writer / Director Nathan Blackwell, “It
    never
    escapes us how great it is that we’re grown adults running around in
    space outfits with ray guns, fighting people with lizard masks. The
    project was born out of the desire to make something that was good and
    silly fun.  There was no ambitious master plan.  It was just
    supposed
    to be a single weekend with however many episodes we could finish in
    that time and that would be it.  But because we had such a good
    time,
    with people we loved to worked with, the project took off with a life
    of it’s own.”

    “We’re so incredibly thankful to everyone who have helped us along the
    way and volunteered their time and energy to bringing this show to
    life.”

    For more information, see Voyage Trekker’s website VoyageTrekkers.com, Twitter or Facebook page.

    What do you think
    of Nathan Blackwell and Voyage Trekkers? Do you have a favorite episode
    from the show? Is there a web series you love?

    Please use the buttons below to tell your friends about this post.
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    <span class="dsq-postid" data-dsqidentifier="37585 ">6 Comments

    1. Pat Dilloway on June 12, 2013 4:41 pm

      Don't really follow web series but it does sound kind of like Galaxy Quest, or at least the show within the movie.

    2. nutschell on June 12, 2013 5:14 pm

      I have never heard about Voyage Trekkers but it sounds like a fun show to watch!

      Nutschell

      http://www.thewritingnut.com

    3. Maurice Mitchell on June 12, 2013 7:03 pm

      It really is Nutschell. Take a look and you'll be hooked.

    4. Maurice Mitchell on June 12, 2013 7:04 pm

      It's just like it actually, worth the same sense of ironic humor.

    5. jeremy [retro] on June 12, 2013 8:55 pm

      interesting… that so much dedication goes into the project, will… need to check it out.

    6. MPax on June 12, 2013 9:21 pm

      Don't know of this show, but it sounds awful fun. Maybe Netflix will pick it up.

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